Source code: random_text
Built with Processing
No. 8
personality type by paul glennon 2005
Perhaps an idea that could be used as a prototype?
The idea is to change the look of a font and relate to the texture of the word, using random values.
//personality type by paul glennon
float move;
float move2;
float move3;
void setup(){
size (300,120);
background(255,0,0);
framerate(5);
}
void draw(){
move = random(80,85);
move2 = random(80,85);
move3 = random(80,85);
PFont myfont;
myfont = loadFont("Frutiger-Light-48.vlw");
textFont(myfont, 80);
fill(50,0,0);
text("red",move,move2);
textFont(myfont, 80);
fill(155,0,0);
text("red",move2,move3); // note the different
moves on x & y
textFont(myfont, 80);
fill(255,0,0);
text("red",move3,move);
}